Game Controls
Use the arrow keys on your keyboard to control the robot around. Use the left and right keys to move left and right, respectively. Use the up key, or the X or S key, to make the robot jump. Holding the jump button longer will allow the robot to jump higher.
Your robot is also equipped with a grappling hook. Press Z or A to fire the grappling hook. Hold the button down to keep the grappling hook hooked on a wall or other object. Release the button to release the grappling hook. While on the grappling hook, use the left and right keys to swing left and right, respectively. Use the up and down keys to adjust the length of the rope.
Gameplay
The objective of Give Up, Robot is to reach the end of the stage. You will start at the left hand side of the stage and will have to reach the right hand side's wall. There will be a number of obstacles in the way, including pits and other untouchable objects. Luckily, you have an unlimited number of lives.
In the background, invisible to you, is a timer that will time how long it takes you to complete the stages. After a certain number of stages, you will be shown a report of your performance, listing the amount of time you have taken so far, the number of levels you have completed, and your current score.
Game Review
Give Up, Robot is highly addicting and a whole lot of fun. Because you have an infinite number of lives, and because resetting the stage is quick and simple, it is very easy for a player to keep playing until he or she clears a stage. The stages themselves are short and relatively simple. Most of the stages call for a good degree of right-and-left-hand coordination, especially levels that involve the use of the grappling hook. The game is graphically simple and has a retro feel about it. The sound effects and background music add to the game's overall appeal. Even the commentary after each death contributes to making this game entertaining.
Give Up, Robot scores a 9/10 for its highly addicting and enjoyable gameplay. A more involved storyline would be greatly appreciated and could work well for this game, though it is not entirely necessary.
Published by Timothy Liu
Timothy Liu graduated from Trinity College in Hartford, CT with a B.S. in Biochemistry with General Honors. He enjoys writing and blogging on a part-time basis about anything from food to video games. View profile
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