Monsters
3 copies of Bazoo the Soul Eater
3 copies of Card Trooper
3 copies of Magical Merchant
2 copies of Cyber Dragon
2 copies of Exiled Force
2 copies of Mobius the Frost Monarch
2 copies of Zaborg the Thunder Monarch
1 copy of Jinzo
1 copy of Treeborn Frog
1 copy of Spirit Reaper
Total 20
Ok so Bazoo and Card Trooper are your two main focuses in this deck. Bazoo has the effect of removing any monster cards form the game in order to boost his attack by 300 points for each. His effect can only remove 3 cards but that still leaves you with a 2500 attacking monster. Then Card Trooper discards up to three cards from the top of your deck to the graveyard and boosts his own attack while fueling Bazoos power. That's the basic combo of this deck, but also has other purposes when it comes to spell and trap cards, I'll explain later on in this guide.
Mobius and Zaborg provide good control of the field and spell/trap zones. Jinzo is a must in almost every deck with his high attack and awesome effect that stops traps dead in their tracks. Treeborn frog will regenerate every turn provided that you have no facedown spell or trap cards, and because of this provides the tribute required to pull out high level monsters. Spirit Reaper is good at protecting your life points and Exiled Force will stop powerful monsters from wreaking havoc on your deck. Magical merchant goes along with the whole Bazoo combo, he discards from the top of your deck to the graveyard until you draw a spell card. This can provide a lot of fuel for later on in the game. Cyber Dragon is just a huge attacker with no cost, so he gets tossed in the mix because of his shear power.
Spells
3 copies of Smashing Ground
1 copy of Fissure
1 copy of Snatch Steal
1 copy of Heavy Storm
1 copy of Mystic Space Typhoon
1 copy of Premature Burial
1 copy of Brain Control
Total 9
So spell cards are few and far between here in this deck, but for good reason. Magical Merchant will discard cards until a spell card is drawn, and having few spell cards in your deck means that many cards will be sent to the graveyard, pumping up Bazoo to an awesome level. Heavy Storm and Mystic Space Typhoon will control your opponent's technical cards, and Fissure and Smashing Ground will keep his field presence down. Snatch Steal and Brain Control allow you to take an opponents monster, then they can be used as a tribute of to unleash a quick one time hit.
Traps
3 copies of Return from the Different Dimension
3 copies of Sakuretsu Armor
3 copies of Skull Lair
1 copy of Mirror Force
1 copy of Ring of Destruction
1 copy of Torrential Tribute
Total 12
Here is where the beauty of this deck shows. Skull Lair is the ultimate monster killer, at any time that you wish you can remove monster cards from your graveyard from the game in order to destroy any monster on the field whose level of stars are equal to the number of monsters removed. With Card Trooper and Magical Merchant throwing cards into your graveyard like crazy this card becomes very deadly. Sakuretsu armor is a good monster destruction card, just like Mirror Force but on a smaller scale. Torrential Tribute and Ring of Destruction just add a bit of normality to this deck, clearing the field with Torrential Tribute, and killing monsters and inflicting damage with Ring of Destruction. Return from the Different Dimension is another key card of this deck. When you use this card you pay half your life points and summon as many creatures that have been removed from the game as possible. This means every creature removed by Bazzo and Skull Lair can come back in a wave of destruction to end the game in one single turn. After they are revived for one turn these monsters die off again, but the damage would have already been done.
So there you have it, the breakdown of one of the most successful deck types to ever hit the Yu-Gi-Oh world. These cards just combo so great with one another. Card Trooper and Magical Merchant pull cards to the graveyard. Then Bazoo and Skull Lair remove these from the game, finally Return form the Different Dimension summons back monsters removed from play for a single turn of destruction. Using Mystic Space Typhoon and Heavy Storm to clear out spell and trap cards before performing this combo will lead to a lot of direct damage.
This deck can get expensive to build, but it may be worth it if you are a pro player. Also this deck is quite fun to play, but don't expect it to be around for long. This combination of cards is really good, many may say too good, so when the next revision to the Band/Restricted List rolls around you may expect to see cards like Card Trooper, Bazoo and Return from the Different Dimension to be on there. So enjoy this deck while you can!
Published by Robert Guinn
I love to write and good at it. View profile
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3 Comments
Post a Commentskarestu, lightingvortex,smashing, fissure thos r the cards but theres more
my deck
18 monsters
15 spells
7 traps
monsters.
right arm 1
right leg 1
left arm 1
left leg 1
exodia the forbiddin one 1
skelangel 2
deckoichi 2
dark micilv1 2
emisserory of the after life 2
manticore if darkness 2
sangen 1
morphing jar
magician of faith 1
traps.
torrential tribute 1
call of the haunted 1
generation shift 2
mGIC DRAIN 3
SPELLS.
brain control 1
swords of reveiling light 1
heavy storm 1
premature burial 1
m.s.t 1
pot of avrice 2
dark factory of mass production 2
relaod 2
upstart goblin 2
card of safe return 2
this my exodia deck
how do you beat three god cards and their dark side.