Maya is a slightly more complex 3D program than 3DS Max is, and because of this, it is priced quite a bit higher, at an average price of $6,500, it is certainly not a software suite that is designed for someone who only uses 3D graphics as a small hobby. The range of options that Maya can do varies from working on actually sculpting or modeling objects, to texturing as well as creating animations for the objects. Many different movies have used Maya to help create the graphics effects and other elements of the movies and it is not uncommon to see that Maya is highly used by major production studios.
3DS Max is also quite pricy and advanced, however it is about $2,000 less than Maya and it is a bit more limited. It is also capable of doing 3D graphics creation by modeling or sculpting as well as creating textures and animation. The entire layout is a bit different and the overall choices of what you can do with the software is also a bit more limited. In order to really choose the best match for your needs it is important to try both out.
Because of the demos that are offered for both packages, you can quickly play around with both software packages to see which works best for you. Often, the answer of which software is best will depend on the person actually using it. For example, I prefer the user interface that 3DS Max includes, it is much more user friendly. For the overall options, I prefer using Maya, because of this I tend to move between the programs though this is not always an offer that is available for everyone.
Carefully deciding the right software for you is something that should be given a bit of time and attention. If you make the wrong decision, it is a very costly one. Taking some classes, reading some books and using the demos will help you to make the best decision and avoid the costly mistake, but also enable you to get started working with the software much sooner.
Published by Carrie Lowe
Freelance writer and graphics artist. View profile
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