1. Finding money in bushes, trees, under rocks
Did you visit the village store only to find you're 12 Rupees short of getting a new shield? No problem, just cut the grass, pick up some rocks, and maybe slam into a tree. In video games that require the player to purchase items, it's usually fairly easy to roam the landscape and get rich.
2. Ammo everywhere!
You're knee deep in enemies and running out of ammo. That's okay, just look in alleys or corners. There's probably a small stockpile there. Some enemies like the ones in Resident Evil 5 are so thoughtful, they drop ammo when they die. How convenient.
3. The never ending life
Remember the good old days when dying in a game actually meant something? You had to replay an entire level or mission. Worse, if you were out of lives you had to replay the entire game. Nowadays with automatic saving and the ability to save whenever you feel like it in many games, dying lost its impact. I think having the PS3 or Xbox 360 unexpectedly freeze during a game is the "new" dying.
4. The sidekicks that don't die, help, or attack
Perhaps this is my favorite one. You still do die in games, (or have the freezing problem) but what about your trusty sidekicks? You just watched them get shot in the head 20 times and they're still standing. Amazing. You're being attack by zombies, soldiers, or aliens. You're on a "team" that includes A.I., do they help you? Nope. You're left to collect all the gas cans, kill all the enemies, or figure out the puzzle. I guess they're there for moral support. They look like they're shooting, but they aren't hitting anything. The A.I. just wants to show you how it's done without actually doing it.
5. No health kit required
Fighting hordes of Locusts or bandits? There's no time for patching yourself up with a health kit, just hide behind something until your health regenerates. It could be a box, a door, or a car. Just wait a few seconds until your power comes back and you're good to go.
6. Your character has 50,000 pockets and the world's strongest back
Ever wonder were your character stores all of their weapons, money, food, and ammo? In Fallout 3, my petite female character could easily run around with over 100 pounds worth of items on her. That's even before the "Strong Back" perk. The Hardcore mode in Fallout New Vegas should drastically change this, though.
If you stop and think about it, these elements in video games can be sort of ridiculous. If games didn't have some of these elements, I believe they wouldn't be as enjoyable. As video games evolve into complex stories, it's necessary to maintain a smooth flow. Not redoing missions over or having to worry about health kits helps the player feel immersed in the game.
Sources:
Personal Experience
The Contributor has no connection to nor was paid by the brand or product described in this content.
Published by Jennifer Amlie - Featured Contributor in Technology
Jennifer has been playing video games since the NES was released. The Legend of Zelda is her favorite series. She also enjoys BioShock, Gears of War, Fallout, and countless others. When she's not gaming, she... View profile
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9 Comments
Post a CommentPersonally I love it when games make fun of these conventions. One of my all time favorites is Guybrush Threepwood's pants in the "Monkey Island" games. Rather like what you talked about with endless pockets, whenever he finds a new item, even one as tall as he is, he just drops it into his pants and it's there until he needs it again.
I hate the sidekicks that never help but what's wrong with ammo everywhere? I love ammo everywhere! haha
Well... about number 5 in Gears and Halo:
Your suit regenerates your own health. In CoD games: Magic! =D
Tails in Sonic 2 is the worst offender of #4. The only thing is ever did was steal oxygen bubbles at vital moments
This is so great & so true, a nice twist on the usual video games article. Love it!! :)
This is so great & so true, a nice twist on the usual video games article. Love it!! :)
I sometimes wonder to what extent children think that real life is like video games, since they are so addicted to them these days. Do they believe that if you hurt someone that they just get better...
Jen, Very nicely done, passing it along to the niece. cheers :)
Lol @ #4. Like in DKC or Mario when you jump off a cliff, the other person comes with you.