Each game has a different physics engine. Even if the game is using the same company or brand name as a predecessor of favorite game of yours, each game plays different. Call of Duty 2 is different from 3. Halo 2 from PC to Xbox is different. This brings something to my attention. A great gamer needs to understand how the game physics work. In Halo you would have to lead an opponent with a sniper rifle before the bullet would hit. In Halo 2 there is hardly any lead room needed to score a head shot. Call of Duty 3 needs no lead room like Halo 2. And the range of the bullet seems infinite unlike Halo 2. So as you can see each game has a completely different way of game play and bullet trajectory.
Another thing that will increase or decrease your game is your play style. I am more of a patient sniper. One shot one kill is my motto. My brother is a speed sniper. He will fire once or twice and then move on. He usually gets his kill, but sometimes misses and lets someone clean up his damaged enemy. Each player has a different play style and that will affect you skill in different games. My brother and I are big Halo and Gears of War gamers. He is better at Halo and I am slightly better at Gears. But when it comes to Call of Duty 3 I am significantly better. This is because I am more patient and setup at a very defensive position. My brother
on the other hand like to run and gun opponents. This leaves him very open to snipers, who usually do kill him. But in a close combat situation he will usually win the firefight. And in a long range fight I can hold my own.
The point I am trying to make is that some days we are on fire and others we are terrible. But at any point in time I can look at how I played against the physics of the game and the skill of my opponent. Then I can see where I am making mistakes and quickly change my strategy.
Published by Jon Sugi
I'm a TV director and future film director. Writer and lover of multimedia in a fashions. View profile
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