Developer: Sega-AM2
Genre: Strategy
ESRB: Teens (13 +)
Platform: Xbox 360
3/25
4/25
2/25
Gameplay:
Creativity:
Fun Factor:
A grand total of 17 playable characters are available in the game, and they all have various fighting techniques. All of the fighter have their own personal distinct attacks that they can perform. The combination maneuvers do need some time to fully digest, but it is time that is well spent. Virtua Fighter 5 has the usual mundane aspects that is prevalent in countless other games in the same genre. For example, there are succinct moves that are lighting quick and lengthy moves that are powerful. Moreover, a bevy of these actions entail consummate timing. Fortunately, there are counterattacks in combat that alter the momentum of a fight. All of the characters in the game have their pros and cons, so no one fighter is dominate over the other fighter. The game does an exemplary job of keeping things fresh by having balance to the gameplay. Quest mode is where a great deal of the gameplay will transpire. The quest mode itself pits you against other fighters, and your fighter progresses with each victory. After you win a fight, you earn money that you can spend on numerous accessories and outfits. A gripe I had with the game was where the fights occur. The environments themselves look incredible, but the environments lack the versatility when compared to a game like Dead or Alive 4. You can go from level to level in Dead or Alive 4 with a slick and stylish fashion, but you are stuck with a rudimentary arena ring in Virtua Fighter 5. Rather than rolling the dice and taking a chance, the game developers decided to heir on the side of caution about the level design. Regrettably, the artificial intelligence in this game is bizarrely dreadful. Any gamer can pulverize opponents even at the most highest difficulty setting with ease. The audio in the game has its flaws as well.
There are actual commentators that will "commentate" on the fight or at least try to commentate. I thought the commentating was unintentionally facetious. None of the voices are very well acted, and they are all ludicrous. Sure, it may provide a quality chuckle here and there. But the novelty wears thin after approximately an hour of gameplay. The graphics in the game are flabbergasting. All of the animations, character models, and environments look brilliant. The online multiplayer is an immensely dialed down version of a standard fighting game. Yes, there are matches that can be played online. Nonetheless, there is no tournament mode via online. That is not much of an innovative multiplayer online gaming experience. Overall, Virtua Fighter 5 has flaws with the audio and plot. Nevertheless, the sheer amount of fighting styles to master will be greatly appreciated.
Final Verdict: Virtua Fighter 5 is a very good game.
8.9 out of 10
Published by ete
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