The Guitar Hero revolution
In 2005, what seemed to be a revolution in gaming started. Guitar Hero was released to much praise from both critics and gamers. Everyone could live out their rock star fantasies in the comfort of their living rooms. The first game sold over 1.5 million. To date, the Guitar Hero franchise has sold over 25 million copies and over 60 million songs have been downloaded.
What may have started out as a booming franchise, with everyone from little kids, hardcore gamers, and grandma getting into the plastic guitar, sales have been slowing down. How long could consumers be expected to shell out anywhere from $80.00 and over for the newest bundle? With more instruments introduced, bundles were easily retailing for over $200.00. Not only did it make your wallet much lighter, it was pretty difficult to keep up with the avalanche of releases.
What went wrong
While the franchise remained strong in its early years, it's hard to deny the over saturation of the gaming giant. According to the official website, there are 18 games for consoles, including Guitar Hero for the iphone. 453 songs are also available for download. With all the releases, it's easy to forget the franchise is only entering its sixth year. In an industry where sequels usually take years to develop and release, Guitar Hero seemed to release a new disc or bundle every few months. In 2009, there was about eight games released, including Guitar Hero 5, Metallica, Van Halen, and Band Hero.
Another problem is the lack of innovation in the Guitar Hero games. There has been different modes, different bands, and plenty of songs, but the game itself has basically stayed the same. In 2009, video games that were geared towards hardcore gamers like Left 4 Dead 2, Borderlands, and Halo:ODST sold well. In that same year, music based games saw a decline in sales, this report blames lack of innovation and over flooding the market as reasons. Besides playing different songs and including more instruments, how much different can one Guitar Hero game be from another?
As a gamer who never understood the hype that surrounded Guitar Hero, I'm not surprised to see it go. It seems it was clear to everyone but Activision that the music game market was too crowded. We will never know if the franchise would of had a longer life without over saturation and with a little more innovation. Personally, I have always viewed Guitar Hero as a fad that would one day pass.
Sources:
http://www.cnn.com/2011/US/02/09/guitar.hero.gone/index.html
The Contributor has no connection to nor was paid by the brand or product described in this content.
Published by Jennifer Amlie - Featured Contributor in Technology
Jennifer has been playing video games since the NES was released. The Legend of Zelda is her favorite series. She also enjoys BioShock, Gears of War, Fallout, and countless others. When she's not gaming, she... View profile
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5 Comments
Post a CommentWhat "went wrong" is that Rock Band came out. Once people had the option to play drums and sing, playing guitar alone lost its appeal. I think it's that simple.
Oversaturation and little change between iterations. It might take a couple of years but I can see the same thing happening to Call of Duty
The problem is more than oversaturation, there really isn't anywhere left for the genre to go at this point.
Fantastic report, Jenn! I have never played Guitar Hero, but I guess now I won't get the chance! :p
Just saw this on the news this morning!