Where in the World is a "Kill Bill" Video Game?

K. Valentine
The problem with most video game based movies is that developers are rushed to put together something that resembles a game into a package branded with the intended movie's art to meet the release date of said movie. The result is usually a buggy, repetitive, and boring game that hangs on the movie tie-in appeal to make sales. And if the movie bombs, the game will also.

Perhaps a better plan is to make a video game after a movie is successful. Rockstar Games' 2005 video game "The Warriors" was one shining example. The movie was already a cult hit and the developers had time to work on the game. The result was a game with a feel like the original movie that added back story that the film lacked as well as a fun beat 'em up video game. And it fit in just in time for the 25th anniversary release of the film's director's cut.

I have always felt that a video game version of Quentin Tarantino's "Kill Bill" would make for a good video game. There was an earlier attempt to make a "Kill Bill" game but it fell through. The films already feature several video game elements. There's a hot lead female with lethal skills, a progressive series of bosses courtesy of the Deadly Viper Assassination Squad members, enough action to reproduce into a video game, a nice visual style, and plenty of room for additional missions to flesh out the story. There is a lot of potential here. The game can start with The Bride developing her skills before working as an assassin for Bill. Working through Bill, she meets the rest of the Vipers while getting introduced to original characters like clients who would really fit in with "Kill Bill." Each Viper would have his/her assassination style and weapon preference as well as game play to coincide with the techniques. Perhaps a few flashback missions played from the other Vipers' point of views will flesh out how they joined Bill. After much exposition, the game recreates the memorable action scenes of "Kill Bill" into video game levels. I would suggest The Bride's lessons from Pai Mei be optional mini games that provide character bonuses if passed.

Any game developers have about two years before 2013, when "Kill Bill" celebrates its 10th anniversary. A video game tie-in would be a great gift for the franchise.

Published by K. Valentine

I'm a Jack of Trades who knows my television, anime, gaming, and tech.  View profile

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